ENGINEERING / PLAY / CURIOSITY Computer Science undergraduate
Mark Daniel
L. Liwanag.
Making things for the web.
Building worlds for play.
Exploring what’s underneath.
Explore my work
OPEN ASSEMBLYForm follows curiosity ↗
Learning the fundamentals.
Making them do something.
A little contextConnecting an interest in games with hands-on web development.
Explore the assembly
Different layers.
Same curiosity.
Original interactive form / MDL Roblox Studio
Worlds worth playing.
Casual Roblox game development, working with Roblox Studio groups and taking on game commissions.
Explore GitHub Play in the LabSelected work / 05 projects
Pick a project.
Open its world.
Five different problems.
One piece of the machine for each.
The Lab / a detour worth taking
Follow the
curiosity.
Five small worlds, built to be played.
A precision arcade, kinetic matter, impossible places and puzzles made of light.
Enter the Lab ↗One collection / five ways to play The person behind the layers
A builder.
Still becoming.
I’m Mark. I enjoy exploring how things work, from game worlds to the systems that support them.
Play is part of the process.
I develop Roblox games casually, work with Studio groups, and take on commissions for games on the platform.
Game developmentBoth sides of the browser.
I dabble in frontend and backend development, including websites for businesses.
Web development↗Next direction:
Cybersecurity.
A future career interest. There’s plenty more to learn, and that’s part of the appeal.